Is big Band good in Skullgirls?
Big Band is the typical tank character. He has enormous health, plenty of ways to get armor, and a marquee that reduces the damage he takes. His pretty low attack stat somewhat balances him. I say somewhat because of his combo potential.
You can use his character ability to force the opponent into the corner, where he can fully take advantage of his combo potential, which is the highest in the game. He tends to have some stunning effect in his arsenal to control the pace of the battle, armor to increase his durability or a combination of both.
Big Band is considered a strong character in Skullgirls, especially for players who enjoy a mix of zoning and rushdown strategies. Here are some key points about Big Band:
Strengths
- Unique Mechanics: Big Band has unique mechanics, including his ability to play music notes that can control space and pressure opponents.
- Versatile Playstyle: He can effectively switch between zoning and aggressive tactics, making him adaptable in various matchups.
- High Damage Potential: Big Band can deal significant damage with his combos, especially if he manages to set up his special moves effectively.
- Strong Normals: His normals have good range and can be used to control space and punish opponents.
Weaknesses
- Big Hitbox: Being a larger character, Big Band can be easier to hit compared to smaller fighters, which can lead to more incoming damage.
- Complexity: Mastering his unique mechanics and combo routes can be challenging for new players, requiring practice to utilize him effectively.
Conclusion
Overall, Big Band can be a great choice if you enjoy his playstyle and are willing to invest time in learning his mechanics. His versatility and potential for high damage make him a valuable asset in the right hands!
Big Band set the tempo (Skullgirls)
The first male of the cast of Skullgirls, Big Band brings back its great carcass of man-orchestra this week in free download, at least in the USA.
This former cop beaten to death by his colleagues has found a new way of life thanks to some modifications prepared by the Anti-Skullgirls laboratory. From now on, trumpets, cymbals, saxophones, and percussions are among the weapons of this music lover. The notes of the trumpets are even customizable. The craziest fans have already made this kind of editing on the PC beta.
For now, the arrival of Big Band only concerns the PlayStation 3 and the PC since the Xbox 360 upgrade from Skullgirls to Skullgirls Encore encountered a small problem at the level of Microsoft, which did not put online. Then half of the patch allowing migration.
Following Squigly, Big Band is the second of five new characters to come in Skullgirls Encore, a fighter supplement funded following an Indiegogo campaign. The next will be Eliza, a character with an Egyptian theme, some movements of which can admire in these
animated sketches.
Note that Fukua, a false clone of Filia born of an April Fool’s Day, will be available soon on PlayStation 3. Like Squigly, All these characters will be free for a certain period. Each fighter is also accompanied by his story mode, his course, and his tutorial.
General Information
Big Band is a DLC character for Skullgirls Encore. Because Lab Zero Games reached their requested donations for Big Band, he was a free DLC character for all to acquire for a limited amount of time (the first three months after his release), but since has been added to the store for purchase.
Big Band started development when the fundraising reached $375,000. The fundraising managed to raise over $400,000, so he could have his stage and Story Mode.[3]
Big Band was the first male playable character added into Skullgirls.
In the background of Anti-Skullgirl Lab 8 Stage, Big Band can see watching the players fight. However, if either or both players select Big Band, he will not be present in the stage background.
Personality
Ben Birdland, aka “Big Band,” is an observant detective committed to using his abilities to stop Skullgirls. When he was working as a police cop, he was one of the few (another being his former partner Irvin) who follows the rules and regulations while the others were corrupt. While he maintains calm and collected and prefers to talk things out, he will not hesitate to fight back when he has to.
He is also fatherly towards the younger members of the Anti-Skullgirl Labs and shows consideration to others, such as Painwheel. Another example of his thinking is when he refused to kill Marie. She is carrying a part of the Medici Tower under orders from Brain Drain since it will cause significant damage to the area.
Backstory
Ben Birdland has seen a lot in his time, including the worst of the Grand War. But nothing was worse than what he saw as a beat cop in New Meridian. When he ran afoul of his crooked unit, he gave a violent early retirement, and his broken body was left to spend the rest of its days in an iron lung. His good friend, Irvin, does not betray him, however.
That would have been the end of Ben’s story if it hadn’t drawn the ears of the Anti-Skullgirl Labs. With little left to lose, he agreed to rebuild with their experimental procedures. Melded with the machinery that allows him to breathe a powerful array of pneumatic weaponry, he was reborn as “Big Band.”
Now a senior member of Lab 8, he’s become a father figure of the sort to the younger ASG soldiers. A firm believer in their cause, he has stayed with the project through controversies and still sees his place on the front lines against the Skullgirl. His technology may be dated, but he more than makes up for it with experience and fortissimo.
He fought the previous two Skullgirls, Selene Contiello and Nancy Renoir, alongside Ileum.
Based on some of his dialogue, it can assume that he knew Squigly before she died. Even enough to refer to her by her real name.
He also knew about Valentine’s group, The Last Hope, based on his victory dialogue against her, including their fate since he will start singing the “The Last Hope Blues.”
Character Basis
Name
Big Band references a jazz ensemble that usually consists of ten or more musicians playing saxophones, trumpets, trombones, and a rhythm section.
The character’s last name references “Birdland,” a famous jazz club in New York City, named after saxophonist Charlie “Bird” Parker.
Design
He wears striped boxers with musical notes on them. Although he has large arms with brass knuckles, he usually uses sets of small arms with cushioned tipped claws to hold small items.
Big Band originally intended to have a robotic voice, but the team felt the filter took away from Rich Brown’s smooth voice and filtered with a soft metal echo to go with it.
Story
After recollecting his past as a cop before receiving his current state in an iron lung, musing how inconceivable the New Meridian police force was to take a hit from the Medici Mafia and having him beaten and left for dead, he opts to end the current Skullgirl by destroying the source of her power – the Skullheart – as part of his new career at the Anti-Skullgirl Labs.
Knowing the current Skullgirl’s intent for the death of the entire Medici family, he begins his goal of tracking her down by investigating the River King Casino, a notorious hangout for the Medici Mafia. There he is greeted by Cerebella, wrongly believing he intended to cause harm to Medici.
Despite Big Band’s attempt to leave courteously, having noted there was no evidence of the Skullgirl, he was forced to fight Cerebella. After winning, he comments how he no longer wishes to waste the Medici’s as he used to.
Big Band then retrieves a distress signal from Dr. Avian, alerting him that Lab 8 is under attack. Realizing how this was likely a set-up by the Skullgirl, he returns to the lab immediately to find the place destroyed in the presence of a mysterious doppelgänger of himself. After fighting them off, he discovers it was Double, who leaves posthaste.
Is big Band good in Skullgirls?
After finding out that Dr. Avian was killed in the incident, he briefly searches for evidence regarding who infiltrated the lab – finding a scalpel that isn’t the doctor’s and reflecting on how the person in question must have known their way around a lab.
Leaving to find the Lab 8 survivors via an escape route, Big Band finds an ordeal amongst the Lab 8 group involving Peacock attempting to go and defeat the Skullgirl singlehandedly. Despite Big Band’s offer of taking out the Skullgirl together, Peacock and Avery rudely dismiss him and try to fight him off. Losing, Peacock manages to escape anyway by ordering Tommy to knock him out. It then becomes Big Band’s mission to track down Peacock, the Skullgirl, and Dr. Avian’s killer.
Ending
Big Band manages to find the Skullgirls’ whereabouts after a tip-off from his old co-worker, Irvin. Here he meets Brain Drain, an affiliate of Lab 0 who had also come to witness the reveal of Skullgirl. Requesting that Big Band join his services to defeat Marie, Big Band declines the offer due to seeing the potential casualties caused by Brain Drain’s plan.
In his rage, Brain Drain orders Painwheel to attack Big Band, with the latter emerging triumphant. Big Band contacts Leduc while Brain Drain is lecturing Painwheel on her loss to rescue the girl from Brain Drains’ control and rehabilitate her at Lab 8.
Now knowing the Skullgirl’s location (and thus Peacock’s too), Big Band heads towards the Grand Cathedral and confronts Valentine – confirming his suspicions that she was the perpetrator. She killed Dr. Avian, with Double-acting as a mere distraction. After defeating them, Big Band heads into the catacombs below to face Marie and retrieve Peacock.
Is big Band good in Skullgirls?
Despite beating Peacock, Marie admits she could not kill her due to their strong friendship in the past. Now accepting Big Band’s previous offer, Peacock opts to fight alongside him against Marie, to which he agrees.
After Marie’s defeat, the twosome escapes the crumbling catacombs with Big Band informing Peacock to learn from her initial defeat – needing to be more cautious with the rise of the next Skullgirl, which could potentially be more potent than the last.
Watch cartoons online for free
At ease that the next Skullgirl won’t come until another seven years, Big Band, with Peacock by his side, realizes he has learned something new. He apprehends that Peacock, Painwheel, and he are possibly the future of Anti-Skullgirls Labs, and in due time will be the ones that will end up defeating the next Skullgirl.
Abilities & Fighting Style
While it said that his equipment is outdated, Big Band makes up for its inexperience. He has an array of musical instruments that he can use in various ways. He is a slow character that packs a very mean punch. Another element to his fighting style is the Sound Stun, a musical element in which stuns his opponents a little longer than usual. Once the opponent hits an attack that causes Sound Stun during a combo, another attack with Sound Stun cannot produce that effect unless the combo dropped.
Because of the armor in some of his attacks, Big Band has shown himself to be a very sturdy fighter. What also supports his sturdiness is his unique ability to dodge attacks. While the attacks still cause damage to Big Band, the damage has moderately decreased. However, parrying is risky since some episodes can be challenging due to varying speeds, which does not work against grabs. If used correctly, Big Band can turn the tide of any battle to the surprise of its opponents.
He gave musically themed powers as Dr. Avian was a fan of jazz music. In the same way to how Peacock employed her extensive knowledge of cartoons when creating unique weaponry for herself, a better understanding of the mechanics of jazz instruments meant that Avian could develop mechanisms based on them more effectively.
Is big Band good in Skullgirls?
Big Band plays as the archetypal “tank” character. With the highest base Health among all characters, Big Band is extremely durable in battle, and most of his variants are best placed on defense. Many of Big Band’s abilities grant him ARMOR, further bolstering his defensive capabilities.
Before you get out the pitchforks, I’m not saying he is OP. I know some people that think he is stupidly overpowered, and sometimes I feel that way too, but I wanted to hear your thoughts. Also, any tips for fighting against him?
BB is a relatively easy matchup once you know what you’re doing. New players flock to BB because it’s easy to do well with him as a beginner. Giant Step, Brass Knuckles, and A Train let you attack your opponent from anywhere. You don’t need complicated combos to deal a lot of damage. SSJ is an easy reversal.
But once you get used to fighting BB, he’s well-powered. His moves are slow and unsafe; if you block Brass Knuckles or SSJ, you get a free punishment. BB has limited mobility, and his hitbox is huge. Beginners rely a lot on Giant Step and Brass Knuckles. The matchup becomes much easier once you know how to handle those moves.
Be smart about blocking and use fast, multi-hit moves to break his armor. If you play a team, using your assistance to lock him down may also be useful.
Is big Band good in Skullgirls